1601

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Michael
Posts: 1671
Joined: 25 May 2008 16:11
Location: Germany
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1601

Postby Michael » 11 Feb 2015 22:21

Please update ...

Last changes:

1. Using 5 channel mode, the rotor did sometimes stop in auto rotations. This should be fixed now.
2. Failure training: Fixing of drop box (permamently, temporarily)

Thank you for your feedback.

Michael

lindjiguy
Posts: 4
Joined: 20 Jan 2015 00:31

Re: 1601

Postby lindjiguy » 12 Feb 2015 02:53

Got the below error message after updating Phantom Helicopter (Options, Look for New Helicopter, Phantom, Update). After the update was complete, I chose Simulation, Recent Helicopters, Phantom. This caused the application to crash with the following error message:
State was changed after rootNode.updateGeometricState() call.
Make sure you do not modify the scene from another thread!
Problem spatial name: null
at com.jme3.scene.Spatial.checkCulling(Spatial.java:260)
at com.jme3.renderer.RenderManager.renderSubScene(RenderManager.java:647)
at com.jme3.renderer.RenderManager.renderScene(RenderManager.java:640)
at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:974)
at com.jme3.renderer.RenderManager.render(RenderManager.java:1023)
at net.HeliX.j.j.update(Unknown Source)
at net.HeliX.j.b.update(Unknown Source)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
at java.lang.Thread.run(Thread.java:745)
^Cjava.lang.IllegalStateException: Scene graph is not properly updated for rendering.
State was changed after rootNode.updateGeometricState() call.
Make sure you do not modify the scene from another thread!
Problem spatial name: null
at com.jme3.scene.Spatial.checkCulling(Spatial.java:260)
at com.jme3.renderer.RenderManager.renderSubScene(RenderManager.java:647)
at com.jme3.renderer.RenderManager.renderScene(RenderManager.java:640)
at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:974)
at com.jme3.renderer.RenderManager.render(RenderManager.java:1023)
at net.HeliX.j.j.update(Unknown Source)
at net.HeliX.j.b.update(Unknown Source)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
at java.lang.Thread.run(Thread.java:745)
AL lib: (EE) alc_cleanup: 1 device not closed

After closing the application and restarting, everything works fine and I cannot reproduce the error. I'm guessing this was because I had just updated the helicopter and was trying to select the same one, but passing it on because any bug that crashes the application completely is not good.

This was on Linux 64-bit:
$ java -version
java version "1.7.0_75"
OpenJDK Runtime Environment (IcedTea 2.5.4) (7u75-2.5.4-1~trusty1)
OpenJDK 64-Bit Server VM (build 24.75-b04, mixed mode)

mackam
Posts: 6
Joined: 24 Dec 2014 11:01

Re: 1601

Postby mackam » 12 Feb 2015 13:20

The immediate complete stop of the rotors when hitting hold is better but it is still there. I have only had a brief time to test but if I flip hold on and off more than once, the 4th, 3rd or sometimes the 2nd time the blades stop dead and do not restart. I only have time for a brief test this morning but if I can find out more this evening I will.


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