Oculus Rift Support? Would be Amazing

Your suggestion for the next versions / Deine Vorschläge für neue Versionen
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Thorvald
Posts: 11
Joined: 02 Dec 2013 01:27

Oculus Rift Support? Would be Amazing

Post by Thorvald »

Any chance of adding Oculus Rift support in future?

I've been using my DK2 unit with Elite Dangerous for months now and simply won't go back to a monitor, the immersion and 3D effect are that good (resolution isn't super high yet but it would be fine for Heli-X until the released version).

EDIT: I see some people have Java with the Rift:

JOVR – JAVA BINDINGS FOR OCULUS RIFT SDK 0.4.2.0
http://laht.info/jovr-java-bindings-for ... sdk-0-4-0/

https://github.com/jherico/jovr

Thanks
Tim
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Michael
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Joined: 25 May 2008 16:11
Location: Germany
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Re: Oculus Rift Support? Would be Amazing

Post by Michael »

Are you a programmer?

You could try it with the jmonkeyengine, this is, what is used in HELI-X.

Michael
joelsweb
Posts: 1
Joined: 20 Apr 2015 05:50

Re: Oculus Rift Support? Would be Amazing

Post by joelsweb »

i'm also interested in Oculus Rift support. Checked out a few libraries and there is one that has recent updates for the DK2. I've exported it here into GitHub for familiarity: https://github.com/joelsweb/jmonkeyengine-oculus-rift

Looks like the setup is straightforward as there is a class OVHApplication that extends the JME SimpleApplication. Most of the time will be spent reworking the GUI, although a simple preconfigured scene should be possible as a proof of concept.
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