Any chance of adding Oculus Rift support in future?
I've been using my DK2 unit with Elite Dangerous for months now and simply won't go back to a monitor, the immersion and 3D effect are that good (resolution isn't super high yet but it would be fine for Heli-X until the released version).
EDIT: I see some people have Java with the Rift:
JOVR – JAVA BINDINGS FOR OCULUS RIFT SDK 0.4.2.0
http://laht.info/jovr-java-bindings-for ... sdk-0-4-0/
https://github.com/jherico/jovr
Thanks
Tim
Oculus Rift Support? Would be Amazing
Re: Oculus Rift Support? Would be Amazing
Are you a programmer?
You could try it with the jmonkeyengine, this is, what is used in HELI-X.
Michael
You could try it with the jmonkeyengine, this is, what is used in HELI-X.
Michael
Re: Oculus Rift Support? Would be Amazing
i'm also interested in Oculus Rift support. Checked out a few libraries and there is one that has recent updates for the DK2. I've exported it here into GitHub for familiarity: https://github.com/joelsweb/jmonkeyengine-oculus-rift
Looks like the setup is straightforward as there is a class OVHApplication that extends the JME SimpleApplication. Most of the time will be spent reworking the GUI, although a simple preconfigured scene should be possible as a proof of concept.
Looks like the setup is straightforward as there is a class OVHApplication that extends the JME SimpleApplication. Most of the time will be spent reworking the GUI, although a simple preconfigured scene should be possible as a proof of concept.