The plan was if I got that running to beam the signal to a 50inch HD screen.
So my question to the difference between the versions is less about graphics effects but to flight physics.
Has there been a significant progress?
Regards,
Poldi
Search found 12 matches
- 23 Aug 2015 14:57
- Forum: HELI-X on Windows
- Topic: Inacceptable Stick Movement Delay
- Replies: 21
- Views: 25421
- 23 Aug 2015 08:18
- Forum: HELI-X on Windows
- Topic: Inacceptable Stick Movement Delay
- Replies: 21
- Views: 25421
Re: Inacceptable Stick Movement Delay
Hello Thomas,
that is a pity. I surely did not purchase this tablet as a graphics gaming engine, however, I was thinking it would have enough umpf since it is an actual design...
I will go try for version 4. What am I missing with respect to version 6?
Thanks for all diagnosis,
Poldi
that is a pity. I surely did not purchase this tablet as a graphics gaming engine, however, I was thinking it would have enough umpf since it is an actual design...
I will go try for version 4. What am I missing with respect to version 6?
Thanks for all diagnosis,
Poldi
- 22 Aug 2015 15:02
- Forum: HELI-X on Windows
- Topic: Inacceptable Stick Movement Delay
- Replies: 21
- Views: 25421
Re: Inacceptable Stick Movement Delay
Thanks to Thomas, again.
Sorry for these awkward posts, trying hard to bring the needed information up.
Regards,
Poldi
Sorry for these awkward posts, trying hard to bring the needed information up.
Regards,
Poldi
- 22 Aug 2015 14:59
- Forum: HELI-X on Windows
- Topic: Inacceptable Stick Movement Delay
- Replies: 21
- Views: 25421
- 22 Aug 2015 14:53
- Forum: HELI-X on Windows
- Topic: Inacceptable Stick Movement Delay
- Replies: 21
- Views: 25421
- 20 Aug 2015 18:33
- Forum: HELI-X on Windows
- Topic: Inacceptable Stick Movement Delay
- Replies: 21
- Views: 25421
Re: Inacceptable Stick Movement Delay
Lenovo Yoga 2 1051L Intel atom cpu z3745 1,33GHz graphics card intel HD graphics Codename Bay Trail Architektur Ivy Bridge Pipelines 4 - unified Kerntakt * 311 - 896 (Boost) MHz Speicherbandbreite 32/64/128 Bit Shared Memory ja DirectX DirectX 11, Shader 5.0 I hope this support some diagnosis? Regar...
- 19 Aug 2015 20:58
- Forum: HELI-X on Windows
- Topic: Inacceptable Stick Movement Delay
- Replies: 21
- Views: 25421
Re: Inacceptable Stick Movement Delay
I tried 2x and off settings without signficant effect.
- 17 Aug 2015 11:07
- Forum: HELI-X on Windows
- Topic: Inacceptable Stick Movement Delay
- Replies: 21
- Views: 25421
Re: Inacceptable Stick Movement Delay
The 12 to 14 FPS stated earlier were Dietersdorf, low resolution.
Regards,
Poldi
Regards,
Poldi
- 16 Aug 2015 09:41
- Forum: HELI-X on Windows
- Topic: Inacceptable Stick Movement Delay
- Replies: 21
- Views: 25421
Re: Inacceptable Stick Movement Delay
Hello Michael,
I have the Heli Flying Field and Dietersdorf available, both of them I choose 'low' resolution. On the Heli Flying Field I only get 11 FPS.
Regards,
Poldi
I have the Heli Flying Field and Dietersdorf available, both of them I choose 'low' resolution. On the Heli Flying Field I only get 11 FPS.
Regards,
Poldi
- 13 Aug 2015 07:27
- Forum: HELI-X on Windows
- Topic: Inacceptable Stick Movement Delay
- Replies: 21
- Views: 25421
Re: Inacceptable Stick Movement Delay
Thanks, Thomas, for helping out.
The FPS displayed is a seemingly disappointing 12 to 14.
The FPS displayed is a seemingly disappointing 12 to 14.